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Girl with autism knows how to solve math problems, and she feels that her autism disorder will affect her life

In the small town of Bremerton, there lived a spirited 8-year-old boy named Jaxson. With a twinkle in his eye and a heart full of determination, Jaxson dreamed of one day becoming a professional wrestler, just like his heroes on TV. Jaxson was drawn to the world of wrestling. He would mimic the moves of his favorite wrestlers in his living room, much to the delight of his family. With every leap off the couch and every pretend pinfall, Jaxson felt a rush of excitement course through his veins. Despite his young age, Jaxson was a student of the sport. He spent hours watching wrestling matches, studying the techniques of his favorite wrestlers, and practicing his own moves in his backyard. His passion for wrestling burned brightly, and he knew deep down that he was destined for greatness in the ring. Jaxson's parents, while supportive of his dreams, encouraged him to focus on his schoolwork and make friends outside of wrestling. But no matter how hard he tried, Jaxson couldn't shake the feeling that he was meant to be a wrestler. One day, Jaxson stumbled upon a flyer for a local wrestling academy. His heart raced with excitement as he read about the opportunity to learn from experienced wrestlers and train in a real wrestling ring. With a newfound sense of purpose, Jaxson begged his parents to let him enroll in the academy. As Jaxson honed his skills, formed friendships with his fellow wrestlers. Together, they laughed, sweated, and encouraged each other to be the best wrestlers they could be. And one day, Jaxson's dream finally came true. He stepped into the ring as a wrestler, his heart pounding with excitement as he faced off against opponents from around the world. With every match he competed in, Jaxson felt a sense of pride and accomplishment, unlike anything he had ever experienced before.

Η Άννα και ο Πετρής ξεκινάνε το πρωί για το σχολείο αλλά κάτι ανεπάντεχο συμβαίνει στη διαδρομή τους! Θα μπορέσουν άραγε να το διαχειριστούν; Μια ιστορία για την δύναμη της φιλίας και την διαχείρηση των συναισθημάτων.

A Tale of growth with pirates in the background.

Lina, a village girl who talks to the moon, hears a whisper one night telling her that a lost prince needs her help. She bravely sets off into the enchanted forest, where she finds Prince Aeris, cursed to turn into a shadow every night. To break his curse, they must find the Crystal of Light, hidden deep in the forest and guarded by an evil sorceress. As they journey together, Lina and Aeris grow close, and love blossoms between them. When they finally reach the sorceress, she warns Lina that taking the crystal will cost her something precious—her heart. Despite this, Lina chooses to save Aeris, breaking his curse but losing her own heart in the process. Aeris, now free, refuses to let her sacrifice go to waste. With a kiss and the moon’s magic, Lina’s heart is restored. Together, they leave the sorceress’s tower, hand in hand, as the moon whispers that love is the greatest magic of all.

1. A little Filipino boy named Makisig tells his bestfriend, Ligaya, a water buffalo. Makisig tells Ligaya "Come on, Ligaya! Let's go explore the forest today!" 2. Makisig and Ligaya are walking through the lush green rice fields. Makisig says "You're my best friend, Ligaya" 3. Back at Makisig’s home, where his dad looks worried as he counts coins on the table. Makisig's dad days "Son, we're struggling to make ends meet. I'm sorry, but we have to sell Ligaya." 4. Makisig looks devastated, hugging Ligaya tight and says "No, Tatay! Please, we can't!" 5. Makisig and Ligaya embark on one last adventure together, exploring the village. The townspeople watch them fondly, sensing the sorrow in both their eyes 6. Makisig returns home with Ligaya, tears in his eyes. But to his surprise, the townspeople are waiting for him outside his house, each holding a small pouch of coins.

A kid Learning alphabets

Maria is 6 years old and lives in Torres de Berellén in Spain. One day, she has an adventure in London.

Ben wants a bug.

1. In ancient Greece, the handsome Eros, the god of love, lived 2. Eros once met the earthly maiden Psyche and fell in love. They could only see each other at night. 3. Psyche's envious sisters persuaded Psyche to look at Eros under the light of the moon. She succumbed to Psyche's persuasion and violated the ban, and as soon as she looked at Eros, he disappeared. 4. Psyche went crazy with love and decided to ascend Olympus in order to find her beloved. The mother of Eros found out about this and decided to plot and hinder her ascent in every possible way, because the earthly maiden is unworthy of her divine son. 5. But the other gods of Olympus appreciated Psyche's efforts and decided to help her. She heroically avoided all obstacles and, thanks to perseverance, reached her beloved and for this she became one of the goddesses of Olympus.

A boy named Zane who is scared to try new things, but sets out on a journey to find bravery

**Characters:** - Mia, age 12: Loves history and deciphering codes; she's determined and has a knack for spotting details others miss. - Leo, age 10: Tech-savvy and inventive, he creates gadgets to help along the way. - Emma, age 7: Her vivid imagination and artistic skills often lead to creative solutions. **Plot:** - **Beginning:** While exploring the attic, Mia finds not only the map and key but also a cryptic letter from their great-grandfather warning of "watchful eyes." They decide to keep their discovery a secret. - **Middle:** The journey takes them to the abandoned clock tower, where they must solve a giant gear puzzle to find the next clue. In the old cemetery, a hidden passage in a mausoleum leads to an underground chamber. - **Twist:** The mysterious figure, known only as "The Watcher," leaves them cryptic notes, suggesting he might be both a threat and a guide. They start finding his symbols throughout their journey. - **Climax:** The old lighthouse is rigged with booby traps. Leo's gadgets and Emma's sketches help them navigate through to the secret chamber. They uncover a hidden room with their great-grandfather's inventions and journals revealing he was part of a secret society of inventors. - **Ending:** The Watcher is revealed as a guardian of the society's secrets. He praises the siblings for their ingenuity and entrusts them with their great-grandfather's legacy. They present the renewable energy device to the town, earning recognition and promising to carry forward their family's inventive spirit.

Jack and Annie, now Master Librarians, are preparing for a vacation when Annie suggests they check the Frog Creek woods for Morgan le Fay and the magic tree house. Despite their tight schedule, Jack agrees. They quickly head to the woods, where they find the magic tree house and Morgan, who greets them warmly and invites them inside. Morgan gives Jack and Annie an important mission: to retrieve a lost story from an ancient Roman library. The story’s title is written in Latin, and Morgan provides a book on Roman times to help them. She emphasizes the importance of their secret library cards and the ancient story they must find. As the tree house begins to spin, signaling their departure, Morgan hints at helping them blend in but is cut off by the spinning. Jack and Annie brace themselves for their adventure as the spinning stops and their journey to the Roman world begins.

"Wow, Max! Should we take a trip to Mercury?" Henry exclaimed. "Absolutely, Henry! Let's go!" Sam replied. "Henry, did you know that Mercury is the closest planet to the Sun?" Sam asked. "Yes! It's only about 36 million miles away from the Sun. That's less than half the distance from the Earth to the Sun!" Henry replied. As the spaceship hovered above Mercury's surface, Sam said, "Henry, it's super hot here during the day. Temperatures can reach up to 800 degrees Fahrenheit!" "But at night," Henry added, "it gets really cold, as low as -290 degrees Fahrenheit. That's quite a swing! Imagine how difficult it would be to live here." Henry and Sam decided to wear their special space suits that kept them cool during the scorching day and warm during the freezing night. They stepped onto the planet's rocky ground, feeling a bit like explorers on a new world. While walking around, they spotted a small, friendly robot. "Hi there! I'm Mercury's Messenger. I was sent to gather information about this planet. Would you like to learn some fun facts?" "Sure!" Henry and Sam said in unison. "Mercury doesn't have an atmosphere like Earth," said the Messenger. "That's why its surface is covered in craters. The lack of air also means there's no wind, and the sky is always black, even during the day." "Wow! That's so different from Earth," Henry said. "How long is a day on Mercury?" The Messenger replied, "One day on Mercury lasts about 59 Earth days. But it orbits the Sun quickly, taking just 88 Earth days to complete one revolution. So, a year on Mercury is shorter than two Mercury days!" As they approached Earth, Henry said, "Sam, we learned so much about Mercury today! It's a fascinating place, but definitely not suitable for humans to LIVE." "You're right, Henry. But it was an incredible adventure, and I'm glad we got to explore it together," Sam replied with a smile.

One sunny afternoon, Mia was walking home from school when she heard a soft meowing sound. She stopped and looked around. Under a bush, she saw a small, gray kitten. The kitten looked scared and hungry. Mia knelt down and gently called to the kitten. At first, the kitten was afraid, but slowly, it came out. Mia carefully picked it up and saw that it had no collar. “You must be lost,” she said kindly. Mia decided to take the kitten home. Her mother helped her give it some milk and made a soft bed for it. They also put up posters around the neighborhood, hoping to find the owner. The next day, a little boy named Ben saw one of the posters. He hurried to Mia’s house. “That’s my kitten, Whiskers!” he said excitedly. Mia smiled and handed Whiskers to Ben. She felt happy that she had helped the lost kitten find its home.

Cupid's quest takes a turn to a town where friendships are wilting. With his gentle touch, Cupid helps two friends navigate misunderstandings and teaches them the art of heartfelt communication. Together, they plant a "Friendship Garden," symbolizing the growth and beauty that blossoms when friends come together. This sweet adventure imparts the lesson that nurturing friendships requires understanding, kindness, and a touch of Cupid's magic.

Two cousins two different imaginations exploring adventures together.

1. leon the dragon is playing on the grass with a ball 2. simon the pig wants to play with leon 3. leon does not want to play with simon 4. leon the dragon lost his ball 5. simon the pig wants to help leon find his ball 6. simon and leon decide to look for the ball together 7. simon and leon are walking in the forest to try and find the ball 8. simon et leon find a kitten 9. leon et simon ask Everly the bunny if its her kitten, she says no 10. leon and simon ask Athena the yorkie if its her kitten, she says no 11. leon and simon ask sierra the wolf its her kitten, she says no 12. leon and simon ask Isla the horse if its her kitten, she says no 13. Leon and simon ask Viian Westwood the fashion designer if its her kitten, she says no. 14. leon and simon ask a crying mrs. cat the cat if its her kitten, she says yes! 15. Mrs. cat asks leon and simon its their ball that she found, simon and leon say yes! 16. Simon and leon are playing together with the ball on the grass

Page 1: In a far, faraway forest lived a little bunny named Bimby. He was very cheerful and loved to dance.

A Mermaid Fairy Princess named NinaBellaSparkleHop travels the ocean with her dolphin friends running into Turtles, and surfing waves with her new friends.